LWC 2048 is a small game project built to explore what Lightning Web Components feels like outside its usual enterprise-heavy context.
The result is a clean implementation of the classic tile-merging game, but built with a component model more often associated with Salesforce ecosystems than browser games.
Highlights
- Classic 2048 gameplay loop
- Built entirely with Lightning Web Components
- Lightweight UI and interaction model
- Deployable as a simple web app
Why I Built It
This project was a fun way to learn the ergonomics of LWC by building something small, visual, and interactive. A game is a good stress test for whether a component model feels pleasant when state changes quickly.